Mr. Silent
Posted on February 11, 2009
Filed Under Supporting Cast | Tags: Superheroes, Wild Cards
Since Heroes has started back up with its fourth installment I thought it would be appropriate to revisit one of our real-life superheroes from the oddee.com article. Oh, and speaking of Heroes, I’ve been reading mixed reviews about the newest installment online. Yes, I know the fugitives angle has been done to death in comic books, but this is television and a good majority of the viewing audience aren’t comic book geeks. I’m enjoying the new season, it has potential…so just enjoy the ride.
Mr. Silent patrols the streets of Indianapolis. Unlike his hero Bruce Wayne, Mr. Silent’s alter ego isn’t a billionaire. He has a full-time job to tend to, so he only makes it out about once per week, cruising the alleys of Downtown after dark, looking to help where needed. "I roam the streets of the city looking for those in distress or danger and I do my best to help them. If those in need of help are being mugged or hurt in anyway, then you can be assured that I will do something about it. One may ask, how I can call myself a superhero when I can’t fly or run at mach 3. The answer is simple. I am idealistically super. I see what, in my opinion, needs changed in society and I work towards that goal," said Silent.
Mr. Silent*
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d8, Vigor d8
Skills: Driving d6, Fighting d10, Guts d8, Intimidation d10, Notice d6, Persuasion d6, Stealth d6, Streetwise d8
Pace: 6; Parry: 7 (8 w/Block); Toughness: 6; Charisma: 0
Hindrances: Heroic
Edges: Block, First Strike, Level Headed Luck, Trademark Weapon (silver-tipped cane)
Equipment: Silver-Tipped Cane (Str+d6)
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2 Responses to “Mr. Silent”
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Noting the character’s Parry with and without the Block bonus is unnecessary, as it’s not a situational modifier like the Parry bonus from Acrobat. Otherwise it looks good.
Yea, silly me, old habits die hard.